local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133102261
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 460
L3_1.monster_id = 28010301
L4_1 = {}
L4_1.x = 1688.066
L4_1.y = 206.122
L4_1.z = 841.891
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.354
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 461
L4_1.monster_id = 28010301
L5_1 = {}
L5_1.x = 1695.28
L5_1.y = 206.633
L5_1.z = 835.27
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 346.521
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 462
L5_1.monster_id = 28010301
L6_1 = {}
L6_1.x = 1686.706
L6_1.y = 206.081
L6_1.z = 842.3
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 94.339
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 463
L6_1.monster_id = 28010301
L7_1 = {}
L7_1.x = 1791.672
L7_1.y = 205.75
L7_1.z = 855.641
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 165.868
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 18
L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 464
L7_1.monster_id = 28010301
L8_1 = {}
L8_1.x = 1785.345
L8_1.y = 206.065
L8_1.z = 857.284
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 233.654
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 18
L7_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L7_1.area_id = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
